Hi, I'm
Eric Alfaro
MIT EECS, game developer, engineer, artist.
About Me
I am a Mexican-American software developer from Houston, Texas. I love computer graphics, game development, and computational biology. My other hobbies include cooking, competitive programming, tinkering with electronics, and playing RPGs. Currently, I am studying computer science and engineering (6-3) at MIT.
Skills
Godot
Python
Java
C/C++
HTML/CSS
OpenGL
3D Modeling
Pixel Art
Traditional Art
UX Design
Sound Design
Research
MIT Manolis Kellis Lab
An interactive visualization of protein structure and behavior through machine learning. Allows users to predict what physical structures in a protein correspond to specific functions.
Projects
#20/568 in Fish Fest 2024
A horror exploration game with procedural generation where you must protect your flock of fish from the desolate ocean.
#1/300 in LowRezJam 2023
A turn-based RPG packed with action, adventure, and laser-shooting fish using a canvas of only 64x64 pixels.
#23/235 in Nokia 3310 Jam 6
An intense dungeon crawler RPG created within the limitations of a Nokia 3310 phone.
#5/82 in Godot Wild Jam 59
A 3D platformer where you play in the POV of the train from Subway Surfers.
#1/39 in Texas Game Jam 2022
A stylized 3D shooter that utilizes negative space to create an eerie and oppressive atmosphere.
A dynamic and physics-based sandbox game with 100+ elements and a custom element editor. Published on the Google Play Store.
A simulation that illustrates the complexity of emergence and natural selection in biological systems.